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±×Ȩ ¸ÅÅ©·Î ¼öÁ¤ÇغýÀ´Ï´Ù28

  • cihkill
  • µî·ÏÀÏ 2014-07-01 21:18
  • Á¶È¸¼ö 6931
jiho2013´ÔÀÇ ±Û ( http://www.ppomppu.co.kr/zboard/view.php?id=diablo&no=151094 )À» Âü°í·Î Çؼ­ ¼öÁ¤Çß½À´Ï´Ù.

À§ ±ÛÀ» ¸ÕÀú º¸½Ã´Â °ÍÀ» Ãßõµå¸³´Ï´Ù.

½ºÅ©¸³Æ®¸¦ °øÀ¯ÇØÁֽŠjiho2013´Ô²² °¨»çµå¸³´Ï´Ù.




÷ºÎµÈ ÆÄÀÏÀº Á¦ »óȲ¿¡ ¸Â°Ô ¼¼ÆÃµÈ °ÍÀ̶ó ´Ù¸¥ °÷¿¡¼­ Àß µ¹¾Æ°£´Ù°í Àå´ã ¸øÇÕ´Ï´Ù

´Ù¸¥ °÷¿¡¼­ Àß ¾Èµ¹¾Æ°¡µµ Ã¥ÀÓÀº ¸øÁý´Ï´Ù ¤»¤»

¹°¾îº¸¼Åµµ ÀÏÀÏÀÌ ´äº¯Çص帮±â Èûµì´Ï´Ù....

´Ù¸¸ ¾î´ÀÁ¤µµ ¼öÁ¤ÇÏ½Ç ÁÙ ¾Æ´Â ºÐÀÌ º¸¸é µµ¿òÀÌ µÉ ºÎºÐÀÌ ÀÖ´Â °Í °°¾Æ¼­ °øÀ¯ÇÕ´Ï´Ù.





Ãß°¡µÈ Á¡

Àü¼³ ¹× ¼¼Æ®ÅÛÀÌ ÀÖÀ» ¶§ ÄÉÀÎÀÇ ±â·ÏÀ» Ŭ¸¯ÇÏ¿© ¾ÆÀÌÅÛ È®ÀÎ ÈÄ Ã¢°í¿¡ ³ÖÀ½
µð¾Æºí·Î°¡ ÄÑÀÖÁö ¾ÊÀ¸¸é ÀÚµ¿À¸·Î ÄÑ°í °ÔÀÓ½ÇÇà (ÀÚµ¿·Î±×ÀÎÀÌ ¼³Á¤µÇ°í OTP¼³Á¤ÀÌ ¾ÈµÇ¾îÀÖ¾î¾ß ÇÔ)
°ÔÀÓ¿¡¼­ ·Î±×¾Æ¿ôµÇ¸é ÀÚµ¿À¸·Î °ÔÀÓ ´Ù½Ã ½ÇÇà (ÀÚµ¿·Î±×ÀÎÀÌ ¼³Á¤µÇ°í OTP¼³Á¤ÀÌ ¾ÈµÇ¾îÀÖ¾î¾ß ÇÔ)

¹æ¸¸µé±â Àü ±×Ȩ Äù°¡ Á¦´ë·Î ¼±ÅõƴÂÁö È®ÀÎÇÔ
Äù½ºÆ® º¯°æÈ®ÀÎ ÁÂÇ¥ ¼öÁ¤ (ÀÌÀü ÁÂÇ¥´Â Äù½ºÆ® º¯°æÈ®ÀΠâÀÌ ¾È¶¹À» ¶§ ´Ù¸¥ °÷À» Ŭ¸¯Çؼ­ ´Ù¸¥ ¹æÀÌ ¸¸µé¾îÁ³¾úÀ½)
¾ÆÀÌÅÛºÐÇظ¦ À§ÇÑ ¹æÀ» ¸¸µéÁö ¾Ê°í ´ÙÀ½¹ø ±×Ȩ Á×À̱â Àü¿¡ ½ÃÇà
½ºÅ©¸°¼¦À» Âï¾î¼­ ³ªÁß¿¡ Àß µ¹¾Æ°¡´ÂÁö È®ÀÎ

¸î°¡Áö ¿À·ùµé ¼öÁ¤

keepleft Àκ¥¿¡¼­ ºÐÇØÇÏÁö ¾Ê°í ³öµÑ ¿ÞÂÊ Ä­ ¼ö
setrepeatno »óÁ¡°¡±âÀü ¹Ýº¹È½¼ö







±×Ȩ·± ¸ÅÅ©·ÎÀÔ´Ï´Ù.
Çϱâ Àü¿¡ ¸î °¡Áö ¼¼ÆÃÀ» ÇÏ¼Å¾ß ÇÕ´Ï´Ù.
¼¼ÆÃÀº Å©°Ô ÀÌ ÆÄÀÏ ³»ºÎÀÇ ¼¼Æðú °ÔÀÓ ¼¼ÆÃÀÌ ÀÖ½À´Ï´Ù.
ÆÄÀÏ ³»ºÎÀÇ ¼¼ÆÃÀº ¸ÕÀú µ¹·Áº¸¾Æ Àß µ¹¾Æ°£´Ù¸é °Çµå¸®Áö ¾Ê¾Æµµ µË´Ï´Ù.

¸ÕÀú ½Ã½ºÅÛ ¼¼Æà ºÎºÐÀÔ´Ï´Ù.<Çʼö>·Î µÇÀÖ´Â ºÎºÐÀº ¹Ýµå½Ã Çصμ¼¿ä ¾È±×·¯¸é ¾Èµ¹¾Æ°©´Ï´Ù.


1. ½Ã½ºÅÛ °úºÎÇϸ¦ ÁÙÀ̱â À§Çؼ­ â¸ðµå 800*600·Î ¼³Á¤, â¸ðµåÈÄ ¸¶¿ì½º·Î â ¿Ü°ûÀâ°í °¡Àå ÀÛ°Ô ÁÙÀÌ¸é µË´Ï´Ù.<Çʼö>

2. °úºÎÇϸ¦ ÁÙÀ̱â À§ÇØ ±×·¡ÇÈÀÇ ¸ðµç ¼³Á¤ ÃÖ¼ÒÈ­, »ç¿îµå ²ô±â¸¦ ÇÕ´Ï´Ù.

3. ÃÖ¼ÒÇÁ·¹ÀÓ¼ö´Â 30À» ±ÇÀåÇÔ. ÀÌÇÏ·Î ÇÒ °æ¿ì ½Ã½ºÅÛ ÀÚ¿øÀ» ³Ê¹« Àû°Ô ºÐ¹èÇؼ­ ·Îµù ÀÚü°¡ ¿À·¡°É¸².

4. ¼³Á¤-°ÔÀÓÇ÷¹ÀÌ °¡¼­ ¾ÆÀÌÅÛÇ¥½Ã¸¦ ¾ÆÀÌÄÜ ÇüÅ·ΠÇÕ´Ï´Ù.<Çʼö>

5. ¼³Á¤-Å°ÁöÁ¤ °¡¼­ °­Á¦ À̵¿Å°¸¦ ¼ýÀÚ5·Î Á¤ÀÇÇÕ´Ï´Ù.
   Á¦ÀÚ¸® °ø°ÝÅ°´Â µðÆúÆ®ÀÎ ½¬ÇÁÆ®, ⠴ݱ⵵ µðÆúÆ®ÀÎ ½ºÆäÀ̽º¹Ù·Î Á¤ÀÇÇÕ´Ï´Ù.<Çʼö>

6. ¹Ýµå½Ã ÇϱÞÀÌ¶óµµ ÁÁÀ¸´Ï ¸¶¶ó ¾Æ¹ÄÀ» Âø¿ëÇØ ³õ´Â´Ù. °íÇà 1ºÎÅÍ 4´ÜÀ̶ó¸é ±¦ÂúÀ½.

7. Ãʱ⠼³Á¤Àº Ä·ÆÐÀÎ, ºñ°ø°³, 3¸· ¿µÈ¥¼®ÀÇ Áøµ¿À» ¼³Á¤ÇØ ³õÀºÃ¤·Î °íÇà6À» ¼¼ÆÃ.<Çʼö>

8. ¼­¹ö·¢À¸·Î ÀÎÇØ º¸Åë³­À̵µ·Î Çѹø °¡¸é ¼³Á¤µÈ °íÇà ³­À̵µ·Î ´Ù½Ã µ¹¾Æ°¡°Ô µÈ´Ù.

9. ¾ÆÀÌÅÛ Á¤¸®Ä­Àº ÁÂÃø 3Ä­À» Á¦¿ÜÇÏ°í Á¤¸®ÇÏ°Ô µÇ¾îÀÖ´Ù. ÁÂÃø3*6¿¡´Â º¸¼®À̳ª ¸¶ºÎÀç·á³ª ½º¿ÒÅÛµîÀ» ¿Ã·Á³öµµ »ó°ü¾øÀ½.

10. ÃÖ¼ÒÇÑ ±×Ȩ Äù½ºÆ®¿Í ±× ÀÌÈÄÀÇ Äù½ºÆ®¸¦ Àû¾îµµ 4°³ ÀÌ»ó ±ú³ö¾ß À§Ä¡°¡ ¸Â´Â´Ù. ¸ðµç Äù½ºÆ®¸¦ ¸¶¹«¸® Çصµ »ó°ü¾øÀ½.

11. ½ÃÀÛÅ°´Â "=" ÁßÁöÅ°´Â "-" ¸®¼ÂÅ°´Â "\"ÀÌ´Ù. ¹Ù²Ù´Â°Ç ¸¶À½´ë·ÎÁö¸¸ ½º¸¶Æ®Æù¿¡ ÀÖ´Â Å°·Î ¼¼ÆÃÇÏ´À¶ó Àú¸® ÇßÀ½. ¾Æ¸¶µµ Àú°ÍÀÌ ÃÖ»ó°°´Ù.

12. ±âº»ÀûÀ¸·Î Á×À½ÀÇ ¼û°á, º¸¼®, ÆĶõÅÛ, ¼ÂÅÛ, Àü¼³À» ÁÝ°Ô µðÀÚÀÎ µÇ¾úÁö¸¸ ±×ȨÀº º¸¼®À» ¶³¾î¶ß¸®Áö ¾ÊÀ½. ÆÐÄ¡µÇ¼­ ¶³¾î¶ß¸®¸é ÀÚµ¿À¸·Î ÁÖ¿ï°ÍÀÓ.

13. ·¹¾î¸¦ ÁÝÁö ¾Ê´Â ÀÌÀ¯´Â »óÁ¡¿¡ °¡±â Àü±îÁö Àκ¥ÀÌ ³Ê¹« »¡¸® Â÷±â ¶§¹®ÀÓ. ±×·¡µµ °£°£È÷ ÁÖ¿ö³õ´Â ÆíÀÌ´Ï Àç·á´Â ±Ý¹æ ¸ðÀÓ.

14. 7¹øÀ» µ· µÚ¿¡ »óÁ¡¿¡¼­ ÇÒ ÀÏÀ» ÇÏ´Ï 10ºÐ°£ ÁöÄѺ¸°í ¹®Á¦°¡ ¾øÀ» °æ¿ì¿¡¸¸ µ¹¸®ÀÚ.


º°°Å ¾øÁÒ?
ÀÌÁ¨ ÀÌ ÆÄÀÏ ³»ºÎ¸¦ °Çµå¸®´Â °ÍÀÔ´Ï´Ù.
Å©°Ô ¼¼ ºÎºÐ¸¸ °Çµå¸®¸é µË´Ï´Ù. Àß µ¹¾Æ°¡¸é ³öµÎ¼Åµµ ÁÁ½À´Ï´Ù.

ù¹ø°´Â °íÇà³­À̵µ ÀÔ´Ï´Ù. ÀÚ½ÅÀÌ ¸ÂÃá ³­À̵µ·Î ¿òÁ÷ÀÔ´Ï´Ù.

µÎ¹ø°´Â ½ºÅ³ µô »çÀÌŬÀÔ´Ï´Ù. ½ºÅ³¸¶´Ù ¸îÃÊ¿¡ Çѹø¾¿ µé¾î°¡´Â ½ºÅ³ÀÌ ´Ù¸¦°Ì´Ï´Ù.
ÀÌ ºÎºÐÀ» ÀÚ½ÅÀÇ ½ºÅ³ÀÌ ¸Âµµ·Ï Á¶ÀýÇØ ÁÖ¼¼¿ä.

¼¼¹ø°´Â ±×ȨÀ» Àâ´Â ½Ã°£À» ¼³Á¤ÇÏ´Â °ÍÀε¥ ³Ê¹« ±æ°Ô ¼³Á¤ÇØ ³õÀ¸¸é µ¹¹ß»óȲ ¹ß»ý½Ã ±×¸¸Å­ ÃʱâÈ­°¡ ´Ê¾îÁý´Ï´Ù.
´ë·«ÀûÀ¸·Î »ç³É½Ã°£ÀÇ 10ÃÊ Á¤µµ Ãß°¡ÇØ ÁÖ´Â °ÍÀÌ ¸Â°í¿ä. Ưº°È÷ °Çµå¸®Áö ¾Ê¾Æµµ »ó°ü¾ø½À´Ï´Ù.



ÀÌ ¸ðµç°ÍÀº ¹Ù·Î ¾Æ·¡ºÎºÐ¿¡ ÀÖÀ¸´Ï Àڽſ¡°Ô ¸ÂÃç¼­ ¼¼ÆÃÇϼ¼¿ä.
;############################## SETTING ######################################################
ÀÌ ºÎºÐ¿¡ ÀÖ½À´Ï´Ù.







;############################## SETTING #######################################################
gohang:=157         ;°íÇà ³­À̵µ Á¶ÀýÇϱâ 1´Ü 82, 2´Ü 108, 3´Ü 132, 4´Ü 157, 5´Ü 181, 6´Ü 206À» ³Ö¾îÁÖ¼¼¿ä.

;ºÎµÎ
S1delay:=10000        ;1¹ø ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)
S2delay:=9800        ;2¹ø ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)
S3delay:=9600        ;3¹ø ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)
S4delay:=9400        ;4¹ø ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)
S5delay:=250        ;¸¶¿ì½º ¿ÞÂÊ ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)
S6delay:=7100        ;¸¶¿ì½º ¿À¸¥ÂÊ ½ºÅ³ÀÇ µô·¹ÀÌ Á¶Àý(1000Àº 1ÃÊÀÓ)


HuntingTime:=45 ;±×Ȩ ÇåÆÃÀ» Çϴµ¥ ¸îÃÊ°£ ÇÏ´ÂÁö¸¦ °áÁ¤ÇÔ. ÃʱⰪ ÃÖ´ë 45ÃÊ°£ ÀüÅõ

keepleft:=1     ;Àκ¥¿¡¼­ ºÐÇØ¿Í Ã¢°íÀ̵¿¾øÀÌ ±×´ë·Î ³öµÑ ¿ÞÂÊ Ä­ÀÇ ¼ö

setrepeatno:=7  ;»óÁ¡°¡±âÀü ¹Ýº¹È½¼ö

debuging:=1     ;1: ¹æ »ý¼º ¸øÇßÀ» ¶§, ±×Ȩ óġ ÈÄ ½ºÅ©¸°¼¦ Âï¾î¼­ Àß µÇ´ÂÁö È®ÀÎ °¡´É, 0:½º¼¦ ¾ÈÂïÀ½. ÇÏ·ç µ¹·Áº¸°í º° ÀÌ»ó ¾øÀ¸¸é 0À¸·Î ²¨µÎ¼¼¿ä~

;###############################################################################################

SetTitleMatchMode, 2
yscroll:=0
repeatno:=1
IfWinNotExist, µð¾Æºí·Î III
{
        run, "C:\Program Files\Diablo III\Diablo III Launcher.exe" ;µð¾Æºí·Î ¹èƲ³Ý ·±ÃÄ ½ÇÇà
        sleep, 30000
        sleep, 1000
        ControlClick, x289 y682, Battle.net, ,LEFT  ;µð¾Æºí·Î °ÔÀÓ ½ÇÇà
        WinActivate, Battle.net
        sleep, 300
        mousemove, 289, 682
        sleep, 200
        mouseclick, LEFT
        sleep, 60000
        WinActivate, µð¾Æºí·Î III
        sleep, 2000
        Winshow, µð¾Æºí·Î III
        goto, start
}







=::
start:
WinActivate, µð¾Æºí·Î III
mousemove, 100,100  ; ½ÃÀÛ µÆ´ÂÁö üũ ¹«ºê


IF (yscroll<200)<br /> {
        gosub, ScPosition ; ½ºÅ©·Ñ Æ÷Áö¼Ç ã±â
}
loop
{
        WinActivate, µð¾Æºí·Î III
        sleep, 300
  Send, {Space}
        sleep, 300
        Send, {Space}
        
        gosub, game ;½Ã°£À» Áö¿¬½ÃÅ°¸ç °ÔÀÓ ¼³Á¤Ã¢ ³ª¿À°Ô Çϱâ
        gosub, level ; ³­À̵µ°¡ º¸ÅëÀÌ¸é ¹Ù²Ù±â        
        gosub, reset ; ÀÏ´Ü Äù½ºÆ® ÃʱâÈ­Çϱâ

        gosub, game ; ½Ã°£À» Áö¿¬½ÃÅ°¸ç °ÔÀÓ ¼³Á¤Ã¢ ³ª¿À°Ô Çϱâ
        gosub, make ; ¹æÀ» »ý¼º½ÃÅ°±â±îÁö
        gosub, portal ; Æ÷Å»±×¸²ÀÌ ¶ã¶§±îÁö ´ë±â
        ImageSearch, vx, vy, 477, 580, 505, 619, *50 portal.bmp ; Æ÷Å»±×¸²ÀÌ °è¼Ó¾È¶ß¸é ¸®¼Â
        IF ErrorLevel = 1
        {
                IF (debuging = 1)
                {
                        Send, {PrintScreen}
                }
                Sleep, 30000
                Send, {space}
                Sleep, 500
                Send, {space}
                ImageSearch, vx, vy, 1, 1, 800, 600, *50 login.bmp ; ·Î±×ÀÎâÀÌ ¶ß¸é
                IF ErrorLevel = 0
                {
                        goto, restart
                }
                goto, start
        }

        if (repeatno>setrepeatno) ;±×ȨÁ×ÀÎȽ¼ö°¡ ÀÏÁ¤ÀÌ»óÀÌ¸é »Ç°¢
        {
          gosub, shop ; ´ëÀå°£¿­±â
          gosub, item ; ÅÛÀ» »Ç°³ Àç·áÈ­Çϱâ
          send, {space}
          sleep, 500
          send, {space}
          sleep, 500
          repeatno:=1
        }
        
        
        ; ¼Òȯ ½ºÅ³ ¹Ì¸® »ç¿ë, À̺κР½ºÅ³ ºÎºÐ°ú ÇÔ²² ¼öÁ¤Çؼ­ »ç¿ëÇϼ¼¿ä~
        send, 3
        sleep, 300
        send, 4


        gosub, move ; ±×Ȩ±îÁö °¡±â
        
        Send, {Shift Down} ;Á¦ÀÚ¸® °ø°ÝÅ°
        mousemove, 416,  267  ; ¸Ó¸®À§ ÁÂÇ¥

        gosub, skill ; ŸÀֺ̹° ½ºÅ³»ç¿ë

        Send, {Shift Up} ;Á¦ÀÚ¸® °ø°Ý ÇØÁ¦
        Sleep, 2000
        mousemove, 416,  267  

        gosub, looting ; ´Ù ³¡³­µÚ ¾ÆÀÌÅÛÀ» ·çÆÃÇÔ
        IF (debuging = 1)
        {
                Send, {PrintScreen}
        }
        
        Send, t    ; ¸¶À»·Î °¡±â
        Sleep, 6000
        
        gosub, portal ; Æ÷Å»±×¸²ÀÌ ¶ã¶§±îÁö ´ë±â
        repeatno:=repeatno+1
        gosub, out ; ¹æ¿¡¼­ ³ª°¡¸é¼­ ÇÏ´Â ÀÏ·ÃÀÇ µ¿ÀÛ

}



-::
pause
return



\::
Reload



restart:
errorno:=0
process, close, µð¾Æºí·Î III
sleep,1000
process, close, Battle.net
sleep,1000
winkill, µð¾Æºí·Î III
sleep,1000
winclose, Battle.net
sleep,10000
Reload




;====================================================================
skill:



;ºÎµÎ

send, 1
sleep, 500
send, 2
sleep, 300
Settimer, Skill6, %S6delay% ; ¸¶¿ì½º ¿À¸¥ÂÊŬ¸¯À» 10Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123
Settimer, Skill5, %S5delay% ; ¸¶¿ì½º ¿ÞÂÊŬ¸¯À» 10Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123
Settimer, Skill3, %S3delay% ; ½ºÅ³ 1¹øÀ» 1Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123
Settimer, Skill4, %S4delay% ; ½ºÅ³ 1¹øÀ» 1Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123
Settimer, Skill1, %S1delay% ; ½ºÅ³ 1¹øÀ» 1Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123
Settimer, Skill2, %S2delay% ; ½ºÅ³ 2¹øÀ» 5Ãʸ¶´Ù Çѹø¾¿ ´©¸§
Sleep, 123




loop %HuntingTime%
{
        ImageSearch, vx, vy, 386, 525, 421, 549, *100 continue.bmp
        if errorlevel = 0
        {
                Settimer, Skill1, off ; ½ºÅ³ 1¹øÀ» ²û
                Settimer, Skill2, off ; ½ºÅ³ 2¹øÀ» ²û
                Settimer, Skill3, off ; ½ºÅ³ 3¹øÀ» ²û
                Settimer, Skill4, off ; ½ºÅ³ 4¹øÀ» ²û
                Settimer, Skill5, off ; ¸¶¿ì½º ¿À¸¥Å¬¸¯À» ²û
                Settimer, Skill6, off ; ¸¶¿ì½º ¿ÞÂÊŬ¸¯À» ²û
                ;Click, %vx%, %vy%
                return
                
        }

        Sleep, 1000
}


Settimer, Skill1, off ; ½ºÅ³ 1¹øÀ» ²û
Settimer, Skill2, off ; ½ºÅ³ 2¹øÀ» ²û
Settimer, Skill3, off ; ½ºÅ³ 3¹øÀ» ²û
Settimer, Skill4, off ; ½ºÅ³ 4¹øÀ» ²û
Settimer, Skill5, off ; ¸¶¿ì½º ¿À¸¥Å¬¸¯À» ²û
Settimer, Skill6, off ; ¸¶¿ì½º ¿ÞÂÊŬ¸¯À» ²û
                
return

Skill1:
send, 1
return

Skill2:
send, 2
return

Skill3:
send, 3
return

Skill4:
send, 4
return

Skill5:
MouseClick, left
return

Skill6:
MouseClick, right
return








;========================================================================
game:

Loop 40 ; ½Ã°£ Áö¿¬½Ã °ÔÀÓ¼³Á¤Ã¢ ³ª¿À°Ô Çϱâ
{
ImageSearch, vx, vy, 106, 340, 167, 357, *50 game.bmp
        IF ErrorLevel= 1
        {  
        Sleep, 1000
        }
}
return









;========================================================================
level:

ImageSearch, vx, vy, 123, 263, 151, 275, *50 normal.bmp
        IF ErrorLevel= 0
        {
          MouseClick, left,  138,  352   ; °ÔÀÓ¼³Á¤ Ŭ¸¯
        Sleep, 200
        MouseClick, left,  637,  275   ; ³­À̵µ º¯°æ Ŭ¸¯
        Sleep, 200
        MouseClick, left,  690,  316   ; °íÇà Ŭ¸¯
        Sleep, 200
        MouseClick, left,  690,  316   ; ³­À̵µ º¯°æ Ŭ¸¯
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  gohang, 515   ; °íÇà ´Ü°èº°
        Sleep, 200
        MouseClick, left,  397,  514    ; È®ÀÎ
        Sleep, 200
        MouseClick, left,  299,  508    ; ÀúÀåÇÏ°í ´Ý±â
        Sleep, 200        
        }
return












;=========================================================================
reset:


MouseClick, left,  138,  352   ; °ÔÀÓ¼³Á¤ Ŭ¸¯
Sleep, 200
MouseClick, left,  395,  401   ; º¯°æ Ŭ¸¯
Sleep, 200

loop 30
{
        MouseClick, left,  530,  yscroll   ; Äùã±â
        Sleep, 10
}

ImageSearch, vx, vy, 276, 195, 513, 431, *50 ai.bmp ;±×ȨÄùã±â
IF ErrorLevel= 0  
{
        vx:=vx+20
        vy:=vy+5
        MouseClick, left, %vx%, %vy%
}

ImageSearch, vx, vy, 276, 195, 513, 431, *50 bi.bmp ;±×ȨÄùã±â
IF ErrorLevel= 0  
{
        vx:=vx+20
        vy:=vy+5
        MouseClick, left, %vx%, %vy%
}

Sleep, 200

MouseClick, left,  336,  464    ; È®ÀΠŬ¸¯
Sleep, 200
MouseClick, left,  320,  395    ; Äù½ºÆ® º¯°æ È®ÀÎ
Sleep, 200
MouseClick, left,  299,  508    ; ÀúÀåÇÏ°í ´Ý±â
Sleep, 100

return










;=========================================================================
ScPosition:

Send, {Space}
Send, {Space}

MouseClick, left,  138,  352   ; °ÔÀÓ¼³Á¤ Ŭ¸¯
Sleep, 200
MouseClick, left,  395,  401   ; º¯°æ Ŭ¸¯
Sleep, 200
yscroll:=200

loop 10
{
        yscroll:=yscroll+20

        loop 15
        {
                MouseClick, left,  530,  yscroll   ; Äùã±â
                Sleep, 10
        }

        ImageSearch, vx, vy, 276, 195, 513, 381, *50 ai.bmp ;±×ȨÄùã±â
        IF ErrorLevel= 0  
        {
                vx:=vx+20
                vy:=vy+5
                MouseClick, left, %vx%, %vy%
                Sleep, 300
                break
        }

        ImageSearch, vx, vy, 276, 195, 513, 381, *50 bi.bmp ;±×ȨÄùã±â
        IF ErrorLevel= 0  
        {
                vx:=vx+20
                vy:=vy+5
                MouseClick, left, %vx%, %vy%
                Sleep, 300
                break
        }
}

yscroll:=yscroll

Sleep, 500

MouseClick, left,  336,  464    ; È®ÀΠŬ¸¯
Sleep, 500
MouseClick, left,  320,  395    ; Äù½ºÆ® º¯°æ È®ÀÎ
Sleep, 500
MouseClick, left,  299,  508    ; ÀúÀåÇÏ°í ´Ý±â
Sleep, 500

return









;=============================================================================
make:

MouseClick, left,  138,  352   ; °ÔÀÓ¼³Á¤ Ŭ¸¯
Sleep, 300
MouseClick, left,  395,  401   ; º¯°æ Ŭ¸¯
Sleep, 300
MouseClick, left,  384,  369  ; Æ´ÀÌ »ý±ä ¼ºÃ¤ Ŭ¸¯
Sleep, 300
MouseClick, left,  393,  431   ; ±×Ȩ óġ Ŭ¸¯
Sleep, 300
        
ImageSearch, vx, vy, 250, 400, 520, 450, *50 ghom.bmp ;±×ȨÄùã±â
IF ErrorLevel= 0  
{
        MouseClick, left,  320,  464    ; È®ÀΠŬ¸¯
        Sleep, 300
        MouseClick, left,  320,  395    ; Äù½ºÆ® º¯°æ È®ÀÎ
        Sleep, 300
        MouseClick, left,  512,  514    ; °ÔÀÓ ½ÃÀÛ  15µ¿¾È ¹æ»ý¼º ´ë±â
        Sleep, 10000
}
else
{
; Äù½ºÆ® ¼±ÅÃâ ³ª¿ÍÀÖ´Â »óÅ¿¡¼­ ±×Ȩ Äù°¡ ¼±ÅÃÀÌ ¾ÈµÈ°æ¿ì
        ImageSearch, vx, vy, 280, 150, 500, 200, *50 newquest.bmp
        IF ErrorLevel= 0
        {
                send, {space}
                sleep, 500
                send, {space}
                sleep, 500
                send, {space}
                sleep, 500
                goto, start
        }
        else
        {
                ;¹æ¾È¿¡ ÀÖ´Â °æ¿ì (Æ÷Å»±×¸²ÀÌ ÀÖÀ¸¸é)
                ImageSearch, vx, vy, 477, 580, 505, 619, *50 portal.bmp ; Æ÷Å»±×¸²ÀÌ ÀÖÀ¸¸é
                IF ErrorLevel = 0
                {
                        MouseClick, left,  576,  599   ; °ÔÀÓ ¼³Á¤Ã¢ ¿­±â
                        Sleep, 1000
                        
                        MouseClick, left,  143,  297   ; °ÔÀÓ ³ª°¡±â Ŭ¸¯
                        Sleep, 6000   ; ´ë½Ã±æ ±îÁö ±â´Ù¸²                
                        goto, start
                }        
                
                ImageSearch, vx, vy, 1, 1, 800, 600, *50 login.bmp ; ·Î±×ÀÎâÀÌ ¶ß¸é
                IF ErrorLevel = 0
                {
                        goto, restart
                }
                
                ImageSearch, vx, vy, 1, 1, 800, 600, *50 network.bmp ; ³×Æ®¿öÅ© ¿¬°áÀÌ ²÷¾îÁö¸é
                IF ErrorLevel = 0
                {
                        MouseClick, left, 400, 390 ;³×Æ®¿öÅ© ¿¬°á ²÷¾îÁü È®ÀΠŬ¸¯
                        sleep, 6000
                        goto, start
                }
                
                
        }
                

}

return










;============================================================================
portal:

Loop 40 ;Æ÷Å»±×¸²ÀÌ ³ª¿À¸é ½ÃÀÛ
{
        ImageSearch, vx, vy, 477, 580, 505, 619, *50 portal.bmp
        IF ErrorLevel= 1
        {  
        Sleep 1000
        }
}

return






;===========================================================================
move:

loop 3 ; ¿­¸°Ã¢ ´Ý±â
{
        Send, {Space}
        Sleep, 100
}

Sleep, 500 ;
Send, M
Sleep, 1500  ;


MouseClick, left,  257,  464  ; ¸Ê¿¡ ¼ºÃ¤ 3Ãþ Ŭ¸¯
Sleep, 1800  

gosub, portal ; Æ÷Å»±×¸²ÀÌ ¶ã¶§±îÁö ´ë±â

mousemove,  755,  192
Sleep, 1500

MouseClick, left,  755,  192  ; ±×Ȩ ÀÔ±¸ Ŭ¸¯
Sleep, 2000
MouseClick, left,  443,  300  ; ¸Ó¸®À§ ÁÂÇ¥
Sleep, 1500

ImageSearch, vx, vy, 350, 50, 450, 100, *100 map.bmp ;Áöµµ°¡ ±×´ë·Î ¿­·ÁÀÖÀ¸¸é ´Ù½Ã
IF ErrorLevel= 0
{
        sleep, 200
        MouseClick, left,  257,  464  ; ¸Ê¿¡ ¼ºÃ¤ 3Ãþ Ŭ¸¯
        Sleep, 1800  
        send, {space}
        sleep, 500
        gosub, portal ; Æ÷Å»±×¸²ÀÌ ¶ã¶§±îÁö ´ë±â
        send, {space}
        sleep, 500
        
        mousemove,  755,  192
        Sleep, 1500
        
        MouseClick, left,  755,  192  ; ±×Ȩ ÀÔ±¸ Ŭ¸¯
        Sleep, 2000
        MouseClick, left,  443,  300  ; ¸Ó¸®À§ ÁÂÇ¥
        Sleep, 1500
}

MouseClick, left,  782,  68  ; ±×Ȩ ÇÑÅ× À̵¿
Sleep, 1500     ; À̵¿Áß

MouseClick, left,  782,  68   ; ±×Ȩ ÇÑÅ× À̵¿2  
Sleep, 2500  ;·ë±îÁö À̵¿ + ½ºÅ丮 Æнº

MouseClick, left,  782,  68   ; ±×Ȩ ÇÑÅ× À̵¿2  

Sleep, 1500  ;·ë±îÁö À̵¿ + ½ºÅ丮 Æнº
mousemove,  700,  160
gosub, portal ; Æ÷Å»±×¸²ÀÌ ¶ã¶§±îÁö ´ë±â
Sleep, 2000

Send,5  ; ±×Ȩ ÇÑÅ× À̵¿3
Sleep, 2000     ; À̵¿Áß

return










;============================================================================
looting:

;Send, {Alt Down} ;¾ÆÀÌÅÛ °¨Ãß±â
;Sleep, 200 ; ´ë±â
;Send, {Alt Up}
;Sleep, 1000

;Send, {Alt Down} ;¾ÆÀÌÅÛ º¸À̱â
;Sleep, 200 ; ´ë±â
;Send, {Alt Up}
;Sleep, 300


loop 5
{
        mousemove, 50,  50
        PixelSearch, Px, Py, 180, 140, 653, 447,0x007CF7, 4, Fast          ;Àü¼³
        if ErrorLevel = 0
        {        
                sleep 200
                MouseClick, left, Px, Py
                sleep 1500
        }
        
        mousemove, 50,  50
        PixelSearch, Px, Py, 180, 140, 653, 447,0x00DA00, 4, Fast           ;¼¼Æ®
        if ErrorLevel = 0
        {        
                sleep 200
                MouseClick, left, Px, Py
                sleep 1500
        }

        mousemove, 50,  50
        PixelSearch, Px, Py, 180, 140, 653, 447,0x00EB00, 4, Fast           ;¼¼Æ®
        if ErrorLevel = 0
        {        
                sleep 200
                MouseClick, left, Px, Py
                sleep 1500
        }

        mousemove, 50,  50                
        PixelSearch, Px, Py, 180, 140, 653, 447,0x007AF7, 4, Fast           ;Àü¼³
        if ErrorLevel = 0
        {        
                sleep 200
                MouseClick, left, Px, Py
                sleep 1500
        }
        
        mousemove, 50,  50                
        PixelSearch, Px, Py, 180, 140, 653, 447,0xF06463, 4, Fast           ;¸ÅÁ÷
        if ErrorLevel = 0
        {        
                sleep 200
                MouseClick, left, Px, Py
                sleep 1500
        }


        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *50 stuff1.bmp                ;Àç·áÅÛ
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *50 stuff2.bmp          ;Àç·áÅÛ
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *99 stuff3.bmp           ;Àç·áÅÛ
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *99 stuff4.bmp           ;Àç·áÅÛ
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *99 stuff5.bmp           ;Àç·áÅÛ
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *50 jewel1.bmp           ;º¸¼®
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *50 jewel2.bmp                ;º¸¼®
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

        mousemove, 50,  50
        ImageSearch, vx, vy, 180, 140, 653, 447, *99 jewel3.bmp                ;º¸¼®
        IF ErrorLevel= 0
        {
                sleep 200
                vx:=vx+10
                vy:=vy+10
                MouseClick, left, %vx%, %vy%
                sleep 1500
        }

}

return






;============================================================================        
out:

loop 6 ; ¾ÆÁî¸ð´Ü ¼ö´Ù ´Ý±â
{
        Send, {Space}
        Sleep, 100
}

MouseClick, left,  576,  599   ; °ÔÀÓ ¼³Á¤Ã¢ ¿­±â
Sleep, 600

MouseClick, left,  143,  297   ; °ÔÀÓ ³ª°¡±â Ŭ¸¯
Sleep, 6000   ; ´ë½Ã±æ ±îÁö ±â´Ù¸²                

return












;============================================================================        
shop:

Send, {Space}
Sleep, 500
Send, {Space}
Sleep, 500
Send, {Space}
Sleep, 500
MouseClick, left, 619,  40  ; ¼ö¸®ÇÏ·¯ °¡±â
Sleep, 5500

MouseClick, left, 290,  363  ; ¼ö¸®
Sleep, 1200
MouseClick, left, 151,  359  ; ¼ö¸®
Sleep, 1500

return







;=============================================================================
item:

Sleep 300        
MouseClick, left, 294,294 ; ºÐÇØ ¾ÆÀÌÄÜ Å¬¸¯

Sleep 300        
MouseClick, left, 149,186 ; ºÐÇØ ¾ÆÀÌÄÜ Å¬¸¯2
Sleep 300

Space:=28
X:=532+Space*keepleft, Y:=350, A:=1, C:=1, D:=0
loopcount:=6*(10-keepleft)
loop, %loopcount%
{
        If(A>10-keepleft)
        {
                X:=532+Space*keepleft, Y:=Y+Space, A:=1, C:=C+1
        }
        
        pX:=X
        pY:=Y
        MouseClick, left, %pX%, %pY%
        Sleep 300
                
        ImageSearch, vx, vy, 451, 229, 483, 245, *50 cancel.bmp ;Ãë¼Òâ ³ª¿À¸é Ãë¼ÒÇϱâ
        IF ErrorLevel= 0
        {  
                vx:=vx+20
                vy:=vy+20
                MouseClick, left, %vx%, %vy%        
                Sleep 300        
                MouseClick, left, 149,186
                Sleep 300
                D:=D+1
        }

        Sleep, 10

        X:=X+Space, A:=A+1

        if(C>6)
        {
                return
        }
}
Send, {Space}
Sleep, 500
Send, {Space}
Sleep, 500
Send, {Space}
Sleep, 500

IF (D>0)  ; Àü¼³À̳ª ¼¼Æ® ÀÖÀ¸¸é ÄÉÀÎÀÇ ±â·Ï Ŭ¸¯ÈÄ Ã¢°í¿¡ ³Ö±â        
{        
        ;â°í¿¡ ¾ÆÀÌÅÛ ³Ö±â
        D:=0
        
        MouseClick, left, 35, 556  ; »óÀÚ·Î À̵¿1
        Sleep, 3000  ; À̵¿Áß1
        
        MouseClick, left, 281, 203 ; ÄÉÀÎÀÇ ±â·Ï Ŭ¸¯
        Sleep, 8000
        MouseClick, left, 254, 294 ; »óÀÚ Å¬¸¯
        Sleep, 1000
        
        
        ImageSearch, vx, vy, 1, 1, 300, 300, *50 cabinet.bmp ;â°í°¡ ¿­·ÁÀÖÀ¸¸é ¿Å±â±â
        IF ErrorLevel= 0
        {
                X:=532+Space*keepleft, Y:=350, A:=1, C:=1, D:=0
                loop, %loopcount%
                {
                        If(A>10-keepleft)
                        {
                                X:=532+Space*keepleft, Y:=Y+Space, A:=1, C:=C+1
                        }
                        pX:=X
                        pY:=Y
                        MouseClick, right, %pX%, %pY%
                        Sleep 300
                        
                        X:=X+Space, A:=A+1
                        
                        
                        if(C>6)
                        {
                                return
                        }
                }
        }
}
return

3
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